BT04-Yellow Mega Zoo
TTS Import:
["Exported from https://digimoncard.dev","BT3-003","BT3-003","BT3-003","BT3-003","BT2-034","BT2-034","BT2-034","BT2-034","BT4-115","BT4-115","BT4-115","BT4-115","BT3-036","BT3-036","BT3-036","BT1-060","BT1-060","BT1-060","BT1-060","BT1-063","BT1-063","BT1-063","BT2-039","BT2-039","BT2-039","BT2-039","BT4-091","BT4-091","BT4-091","BT4-091","BT2-093","BT2-093","ST1-16","ST1-16","ST1-16","ST1-16","BT1-107","BT1-107","BT2-098","BT2-098","BT2-098","BT2-098","BT4-105","BT4-105","BT4-105","BT4-106","ST3-16","ST3-16","ST3-16","ST3-16","ST1-12","ST1-12","BT1-087","BT1-087"]
Brief:
This variant keeps the breeding zone alive by running lv3s, instead of using it purely enable red options, providing better draw power which has been traditionally a huge problem for mega zoo decks. It also includes a lot more lv5 or bellow removal, allowing you to save ST-Terra Force and BT04-Chaosmon:VA for lv6/7 threats.
How to Play:
- Stall, stall, stall. Most decks run ~6 lv6s, ~3 lv7, the combination of BT04-Lucemon and lv6/7s gives you 15 top end cards. Meaning that its very likely you will be the one left with big-mons to make swings.
- Stalling to deck out the opponent is a realistic strategy, for normal strategys aim to cycle and rush out their big-mon ASAP while your goal is to stall, meaning they definately deck out faster than you
Weaknesses:
- Lack of draw power leading to potential bricks
- Uses red tamer instead of lv2s to enable red options, less consistency
- Aggro & swarm strategies
- Hard time dealing with 10k+ mons, only Terra force can immediately remove, Chaosmon:VA requires setup
Cards to Consider:

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